SPEICHERAtelier Escha & Logy: Alchemists of the Dusk Sky
SPEICHER
Über Atelier Escha & Logy Plus: Alchemists of the Dusk Sky
Atelier Escha & Logy Plus: Alchemists of the Dusk Sky ist ein Eintrag vom Typ Port im Bereich Adventure, Role-playing (RPG). Die erste bekannte Veröffentlichung war 2015. Erfasst sind Veröffentlichungen für PlayStation Vita.
Automatisch aus den erfassten Fakten zusammengestellt.
Originalbeschreibung von IGDB (Englisch)
This world has gone through many Dusks, and is slowly nearing its end. Within this world, in the western reaches of the "Land of Dusk," there was a nation that prospered thanks to its use of alchemy. There, in order to survive the eventual arrival of the "Dusk End," the people devoted their efforts to rediscover and recreate lost alchemic technologies. Rediscovered technology from the past era was gathered in the alchemy research city known as "Central," where research was conducted on how to halt the advance of the twilight. One of the heroes is a young man who researched alchemy in Central, the other a girl living in a small town on the frontier. This girl's name is Escha. In the process of using her knowledge of ancient alchemy to help others, she was assigned to the Development Department. The young man's name is Logy. Having learned the newest alchemic techniques in Central, he requested a transfer to this understaffed town to make use of his abilities, and meets Escha when he is assigned to the Development Department as well. The two make a promise to use their alchemy together, and bring success to the Development Department.
Daten & Fakten
- Erstveröffentlichung
- 22.01.2015
- Plattformen
- PlayStation Vita
- Spielmodi
- Single player
- Perspektiven
- Third person
- Themen
- Fantasy
- Spielereihen
- Atelier: Dusk
- Franchises
- Atelier
Altersfreigaben
- synopsis
- This game was rated PEGI 12 for frequent mild violence and infrequent mild language. Not suitable for persons under 12 years of age. The game features use of turn-based combat against fantasy characters. When humans are struck by enemies, flashes of light and numbers will show damage. Human characters will also flinch when hit and fall down to the ground if they are defeated. In between attacks, you may see the human characters hunching over in pain. There is infrequent use of the words ‘crap’ and ‘ass’ and phrases like ‘you damn idiot’.
- organization
- 2
- rating category
- 10
- organization
- 3
- rating category
- 14
- organization
- 5
- rating category
- 24
- synopsis
- Mild themes, sexual references, violence and coarse language
- organization
- 7
- rating category
- 35
- organization
- 6
- rating category
- 30
- organization
- 1
- rating category
- 4
Medien
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