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Über Darksiders: Genesis - Nephilim Edition
Darksiders: Genesis - Nephilim Edition ist ein Videospiel im Bereich Adventure, Hack and slash/Beat 'em up, Role-playing (RPG). Die erste bekannte Veröffentlichung war 2019. Erfasst sind Veröffentlichungen für Nintendo Switch, PC (Microsoft Windows), PlayStation 4, Xbox One.
Automatisch aus den erfassten Fakten zusammengestellt.
Originalbeschreibung von IGDB (Englisch)
In Darksiders Genesis, the fourth Horseman of the Apocalypse STRIFE is called upon to save humankind from certain destruction at the hands of Lucifer. True to its roots, Darksiders Genesis will feature intense combat, exploration, puzzle-solving, epic boss battles and serpent holes from heaven to hell. The game marks the first, full-scale Darksiders adventure played from the top-down perspective.
The Darksiders Genesis Nephilim Edition includes.
- Darksiders Genesis game
- Official board game Darksiders: The Forbidden Land
- Strife Figurine
- Steelbook
- Artbook
- Soundtrack
- Sticker Sheet
Daten & Fakten
- Erstveröffentlichung
- 05.12.2019
- Spielmodi
- Co-operativeSingle player
- Perspektiven
- Bird view / Isometric
- Spielereihen
- Darksiders
- Franchises
- Darksiders
Altersfreigaben
- synopsis
- Advice for consumers This game has received a PEGI 12 because it features moderate violence to fantasy characters, moderate violence and use of offensive language. Not suitable for persons under 12 years of age. Brief outline of the game Still reeling from the events on Eden, WAR and STRIFE have been given a new assignment -- LUCIFER, the enigmatic and deceptive demon king, has been plotting to upset the Balance by granting power to master demons throughout Hell. War and Strife must hunt down these masters, gather information, and ultimately fight their way through a tangled, demonic conspiracy that threatens to forever upset the Balance and unravel all of creation. Content specific issues Gameplay violence is mostly seen in melee type encounters. Combat is frenetic, with lots of quickly moving characters and masked, in part, by flashing coloured lights whenever a character is hit. Throughout a melee it is possible to see the health bar of characters being reduce as they take damage, very occasionally there are some blood effects. As soon as a character's health bar has expired it transforms into glowing ash and disappears. One on one combat has the same type of violence. Should the player’s character succumb and be killed, it will immediately respawn at that spot and continue. Other issues None
- organization
- 2
- rating category
- 10
- organization
- 1
- rating category
- 5
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