SPEICHERMy Hero Academia: Battle for All60
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Über Samurai Shodown VI
Samurai Shodown VI ist ein Videospiel im Bereich Fighting. Die erste bekannte Veröffentlichung war 2005. Erfasst sind Veröffentlichungen für Arcade, PlayStation 2, PlayStation 3, PlayStation 4.
Automatisch aus den erfassten Fakten zusammengestellt.
Originalbeschreibung von IGDB (Englisch)
Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively.
One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps.
SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.
Daten & Fakten
- Erstveröffentlichung
- 14.09.2005
- Genres
- Fighting
- Spielmodi
- Single player
- Perspektiven
- Side view
- Themen
- Action
- Spielereihen
- Samurai Shodown
- Franchises
- Samurai Shodown
Altersfreigaben
- organization
- 1
- rating category
- 5
Medien
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